General todo

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(Replacing page with 'todo for next release: * bitdepth to 666 * UEP ** UEP nitrofs mode * fix fat generation * ui for slot-1 * unify slot1=nothing and eject handling')
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This page is intended as a place to write ideas for how to improve DeSmuME in general.
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todo for next release:
  
It is woefully out of date and out of synch with our actual plans.
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* bitdepth to 666
 
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* UEP
== Luigi__ ==
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** UEP nitrofs mode
(no particular order)
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* fix fat generation
* Make a portable frontend that can work on all platforms we know, and maybe kill specific frontends (gtk / gtk-glade / windows / cocoa)
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* ui for slot-1
** (that frontend would use a portable toolkit such as GTK+, wxWidgets, Qt... that needs to be decided)
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* unify slot1=nothing and eject handling
** (rm: "i would find more valuable the feature to have the gtk frontend working fine on mac os x / windows / you name it instead." from [[Linux frontends todo]])
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** (lbalbalba:) My vote goes to GTK. Its already in use, ports of GTK to the supported platforms are available (Windows, Linux, MAC), and it's easier to stick to what you know.
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** (Luigi__) One more vote for GTK/GTK+. Universal GTK frontend FTW!
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* Clean up MMU, GPU, SPU [http://www.casino-spielen.biz/roulette-spielen roulette spielen]
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* Make DeSmuME faster! (Best way to do it: get a more powerful computer. The famous "ceranyd" would be a bad thing to do at a time where we're focusing on making DeSmuME more accurate. And it's not like DeSmuME is running 2D-only games at 3 fps on a 7-ghz quad core.)
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* Make proper debugging tools (didn't I already started this? yeah, but pure Win32 GUI is annoying)
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* lbalbalba: repair everything that got broken since the last release (regression testing) :)
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** (lbalbalba:) Once you standardized on a common portable frontend, you can port all the Win32 specific debug stuff to that frontend.
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* (that's all folks)
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** "Th- Th-Th-Th-Th-... That's all, folks."
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* Put SNDDX/SNDSDL stuff into the nice platform-driver architecture since the SNDCore thing appears to be no use anymore.
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* Microphone stuff could go into the platform-driver thing too...
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* Emulate WIFI so it would connect to the computer's internet connection.
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Revision as of 21:45, 2 September 2010

todo for next release:

  • bitdepth to 666
  • UEP
    • UEP nitrofs mode
  • fix fat generation
  • ui for slot-1
  • unify slot1=nothing and eject handling
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