Luigi's notes about WiFi

From DeSmuME
Revision as of 16:50, 16 January 2010 by Luigi (Talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Current Wifi state

Wifi is WIP and highly experimental, keep it in mind

  • Ad-hoc: Nintendo multiplayer games fail to connect together. At one point the host sends data frames, the client receives them right but seems to not care about them or throw them out for some reason. Quite possibly a timing problem.
  • SoftAP, WFC: doesn't work. Seems to be due to timing issues. Anyway we don't want to have DeSmuME contact Nintendo's servers for now.
  • SoftAP, homebrew: wifi lib test successfully connects to SoftAP, DHCP succeeds and all is right. But anything past that fails. It isn't DeSmuME's fault: the DSWifi lib used by the test doesn't implement TCP; and the function that translates an IP string to a number is buggy, hence UDP and DNS failing.
  • SoftAP, ndsmail: ndsmail requires DLDI to store its settings on.

I NEED SOMETHING TO TEST WIFI MORE DEEPLY!!!

Personal tools