KnowledgeBase
From DeSmuME
(Difference between revisions)
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** Golden Sun: Dark Dawn - Use advanced SPU logic and synchronous sound options | ** Golden Sun: Dark Dawn - Use advanced SPU logic and synchronous sound options | ||
* Runtime snags, requires timing tweaks | * Runtime snags, requires timing tweaks | ||
− | ** Bowser's Inside Story - Very sensitive to timing. Try "Enable Advanced Bus-level Timing" | + | ** Bowser's Inside Story - Very sensitive to timing. Try "Enable Advanced Bus-level Timing". See [https://sourceforge.net/p/desmume/bugs/1156 #1156] |
Revision as of 20:15, 30 March 2014
This is a concise list of tips to get games running.
Homebrew
- No snags
- DSCraft [ http://www.smealum.net/dscraft/ ] - Works fine. Use FAT version and MPCF (it's faster, and advanced users might get files to save, even).
- Snags
- Herocat versus Univillain [ http://www.pouet.net/prod.php?which=58249 ] - Works fine via MPCF or GBAGAME; rom must be named uni.nds via MPCF due to hardcode in rom
- R4 Firmware - Set Slot-1 Device R4, and specify the directory with your flash card firmware; Then load the NDS file which corresponds to the ROM contents of your flash card (we don't ship desmume with someone's copyrighted flash card roms)
- MPCF Tip - config > slot 2 > MPCF flash card device. Use path of loaded ROM, usually.
Legit
- Pokemon
- There are forums dedicated to pokemon gaming elsewhere on the web. Go there.
- HeartGold/SoulSilver glitch due to timing bugs. Save in-game frequently and reload.
- No snags, with updated desmume
- WarioWare DIY (requires > 0.9.9 due to NAND card)
- Jam with the Band (requires > 0.9.9 due to NAND card)
- Dementium II (requires > 0.9.9)
- No snags, advised settings
- Golden Sun: Dark Dawn - Use advanced SPU logic and synchronous sound options
- Runtime snags, requires timing tweaks
- Bowser's Inside Story - Very sensitive to timing. Try "Enable Advanced Bus-level Timing". See #1156